Online chess clock
Pick a time control, tap your side after each move and watch the flag. Works on a phone laid flat between two players.
Time and mode settings
Tap your own side after you move. Space also passes the turn, P pauses. Before the first move, Black taps to start White's clock.
How to use a chess clock
- Pick the time. Choose a preset such as 10+5 (10 minutes, 5 seconds per move) or type your own minutes and seconds.
- Start it. Black taps their side to start White's clock. After that, tap your own side (or press Space) as soon as you have moved.
- Watch for the flag. The side turns red below 30 seconds. At zero the flag falls and that player has run out of time.
Increment vs delay
| Mode | What happens each move | Can your time grow? |
|---|---|---|
| Increment (Fischer) | A fixed number of seconds is added to your time after you move. | Yes, if you move faster than the increment. |
| Simple delay | The clock waits for the delay before your main time starts to run down. | No. Unused delay is lost. |
| Bronstein delay | After you move, the time you used is added back, up to the delay amount. | No. It only restores what you spent. |
The FIDE Laws describe a clock with two displays where only one runs at a time, and list increment and delay (Bronstein) modes. Our descriptions of simple delay and Bronstein delay follow Wikipedia's chess clock article. Always follow the mode your tournament announces.
Rules at a glance
| Rule | Summary | Source |
|---|---|---|
| Two displays, one running | Pressing your side stops your clock and starts your opponent's. | FIDE Laws, Article 6 |
| Flag fall | A player who does not complete the required moves in the allotted time loses, unless the opponent can't checkmate by any legal series of moves, in which case it is a draw. | FIDE Laws, Article 6.9 |
| When a flag counts | It counts as fallen when the arbiter sees it or a player makes a valid claim. | FIDE Laws, Article 6.8 |
Common time controls
| Preset | Name | Typical use |
|---|---|---|
| 1+0 | Bullet | Very fast online games |
| 3+2, 5+0, 5+3 | Blitz | Club and online play |
| 10+5, 15+10 | Rapid | Casual and rapid events |
| 30+0, 90+30 | Classical | Long games (90+30 is a common classical control) |
Buying a physical clock? See our chess clock buying guide.
Frequently asked questions
How do I use a chess clock?
What does 5+3 mean on a chess clock?
What is the difference between increment and delay?
What is Bronstein delay?
What happens when the flag falls?
Does this clock work offline?
Will my phone screen stay on?
More free chess tools
Link to this chart
Share or embed it with a link back:
Last checked: . We read these sources when writing this page:
- FIDE Handbook E.01, Laws of Chess (effective 2023)
- Wikipedia: Chess clock (increment and delay modes)
FIDE Article 2 gives the starting position as a diagram; the piece-by-piece placement in words comes from the Wikipedia rules page, which matches the diagram.
US Chess rules and Britannica could not be read (HTTP 403) on the check date, so they are not cited.
Equipment sizes: FIDE figures are read from the FIDE Handbook page. US Chess figures come from a club FAQ and a US Chess forum thread quoting the rulebook, because the rulebook text itself was not readable; check the current US Chess rulebook before buying for a rated event.